cozy graphic-adventure mysteries
One-hour, hand-drawn whodunits where wandering off to poke the houseplant is a feature, not a failure. Designed ADHD-first. No way to lose, no timers, no paywalls.
5 cases live · ~1 hour each · saves everywhere · always free
Cosy, present-day, and completely self-contained. Play in any order.
Most games punish a wandering mind. These are built around it.
A pinned objective, a friendly hint button, and gentle nudges. You're never left staring, wondering what to do.
Tap anything that looks interesting — every detour pays out a spark and usually a laugh. Getting sidetracked is how you win.
A Brain Board remembers every clue for you, and puzzles show you what you need. Zero memory homework.
It saves after every tap and greets you with “Continue.” Five minutes or a whole hour — the mystery waits.
Five minutes with a good mystery is a better way to wait for the kettle.